That Porter Robinson
Virtual Self
aesthetic.

Y2K vibes that move with your track.

The look producers keep asking for: liquid chrome, soft light, a metallic form that feels physical rather than drawn. It reshapes with your track as it plays. Pick a shape and a finish, export a 1080p clip.

Free to start · no install · renders in your browser

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01How it works

Three steps to a video.

01

Liquid chrome finishes

Steel gives cool blue-white chrome, teal is black chrome over a cyan glow, mercury is near-monochrome silver. The metal actually reflects its surroundings, so highlights slide across it as the shape moves.

3 finishesTrue reflectionsSoft light
02

Five organic shapes

Spikes for rounded metal points, tendrils for flowing strands, splinters for jagged shards, starburst, and iris bloom. Each reshapes continuously with the bass in your track.

5 shapesFollows your trackLiquid metal
03

Atmosphere on top

Optional backdrop layers: drifting outlined ovals, scrolling text, thin angular rays, and a HUD layer. Plus a pixelated effect that looks like a computer monitor filmed on a camera.

Backdrop layersCustom textCRT pixelate
What matters

What makes chrome read as chrome

A grey gradient on a sphere is not chrome. Chrome is a reflection of somewhere, which is why it is so hard to fake.

Why the look is hard to fake

The chrome-and-glass aesthetic looks simple: a shiny blob, some soft light. People try it in an editor with a gradient and a bevel, and it comes out looking like plastic every time.

The reason is that metal has almost no colour of its own. What you see when you look at chrome is a warped reflection of whatever is around it. With nothing to reflect, there is nothing to make it read as metal.

The three ingredients

The look tends to come down to:

  • Real reflections, so highlights move and wrap as the shape changes instead of sitting still.
  • Restraint with colour. Tint it too heavily and chrome stops looking like metal and starts looking like coloured plastic.
  • Soft light rather than hard shadows, which is what gives the look its depth.
  • Shapes that flow. Rigid geometric ones read as a product render rather than this aesthetic.

Why it is worth not building this yourself

The orb is built to flow rather than to hold a fixed shape, which is what this aesthetic needs. It can spike, melt, and reshape with the music without ever looking like it is made of flat panels.

The practical upshot is that you get the material and the lighting by picking a finish, rather than spending an evening building them. You lose the ability to design your own shape, which is the trade: five shapes and three finishes against doing it all yourself in 3D software.

Try the chrome orb
02Why switch

BeatVisualiser vs 3D software

Same output. A fraction of the time.

FeatureBeatVisualiser3D software
Time to the lookUnder a minuteAn evening
Getting the chrome lookPick a finishBuild it yourself
Audio reactivityAutomaticWire it manually
RenderReal-timeRender queue
Creative ceilingFive formsUnlimited
03FAQ

Questions?

Still stuck? joel@beatvisualiser.com

Is this affiliated with Porter Robinson?+
No. This page is about an aesthetic, not an artist endorsement. The chrome-and-glass look has been a recognisable visual language in electronic music for years, and this is a tool for making visuals in that space.
What actually makes the look?+
Three things: chrome that genuinely reflects rather than a flat grey colour, soft light rather than hard shadows, and shapes that flow rather than rigid geometric ones. Get those right and it reads correctly even on something simple.
Is the metal really reflective?+
Yes. It reflects an environment around it, so highlights slide and wrap as the shape moves. It is not a chrome-coloured gradient painted onto a ball, which is what usually gives the fake versions away.
Can I change the colours?+
You pick from three finishes: steel, teal, and mercury. Each is tuned so the metal still reads as metal rather than as coloured plastic, which is the usual failure when chrome gets tinted.
How does my audio affect it?+
Bass pushes the surface outward and drives how far the shape extends, while the brighter parts of the track drive the finer detail. It follows your music throughout, so two different songs produce visibly different clips.
What does it export?+
1080p 60fps H.264 MP4, 9:16 by default for Reels, TikTok, and Shorts. No watermark.
Ready?

Your track deserves a better visual than a waveform screenshot.

Drop your audio. Have a video ready to post in under a minute.

Try the chrome orb